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Published on April 11, 2011 | by nauman     Photography by

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This seat’s reserved for Humber Design

Design team representing Humber College takes first place in Industrial Design Contest

JOELLE BERLET
Biz/Tech Reporter

Humber's Industrial Design team stands by their prize-winning chair

Humber College’s Industrial Design Chair Show saw 13 teams of second-year Humber students showcasing their original chair prototypes. Each team took inspiration from various districts around Toronto, such as Yorkville and the Kensington Market. The winning team took home the top prize for a chair inspired by the St. Lawrence Market.

Danny Pinzin, Travis Mirault, and Sebastian Diaz-Molaro of the team Seet chose the St. Lawrence Market because of the variety in design it offers.

“It has a good mix of old and new – there are old rustic buildings and also new modern condominiums,” says Mirault.
Once deciding on an area, certain features had to be taken into account when designing the chair.

“It had to be stackable… made out of eco-friendly material, have at least two materials, and mirror an area of Toronto,” Mirault explains.

The 11th annual INSITU Chair Show took place on Mar. 2 at the Gladstone Hotel downtown. Each chair was judged based on comfort, cleanliness, function, and aesthetics, among other aspects.

A lot of work was required by each team in preparation to unveil their chairs for judging.

He notes that the majority of the work took place over Reading Week. “We were busy to the point we just wanted the week to end and school to start up again.”

“Within the span of a month the team learned how to weld, bend metal manually, laminate wood and stain wood,” says Pinzin, who plans to branch into the product stream of the Industrial Design program next year.

The team took home Teknion desk chairs for their first place win.

“We worked hard for it,” says Mirault, who is leaning towards the automotive stream for September.

As advice for future competitors, Pinzin says one of the key elements to finishing a product in time is to get started early. “Don’t rely on other people’s schedules… and don’t get a big head; collaboration is often the death of projects.”

“If somebody comes up with a good design, you should have enough humility to accept that it’s a good design.”


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